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1. minmatar starting L2's and pvp, sp help - in Skill Discussions [original thread]
Edited by: Elu Arina on 16/05/2011 19:07:18 You actually don't need Small Projectile Turret 5 for level 2 missions. That skill does become important later on for pvp, but if you're still doing level 1-2 missions, you don't have the income to s...
- by Elu Arina - at 2011.05.16 19:04:00
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2. Minmatar cruiser ratting - in Ships and Modules [original thread]
Killing battleship rats is a good way to make isk... but probably not for newbies, especially in a cruiser. First off, if you're a newbie, I'm assuming you don't have much isk and you don't make much isk. Your first cruiser is likely to seem like ...
- by Elu Arina - at 2011.02.03 19:49:00
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3. The Maze and complexes in general - in EVE General Discussion [original thread]
Originally by: Killer Gandry Originally by: Serpent Kamri Good day to you, Lot of useless blahblah 6. The constant whining on the forums allmost 90% boiling down to the same. "I want's to get ISKies easymode and without ...
- by Elu Arina - at 2011.01.26 20:56:00
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4. Just started doing PI, need help. - in Science and Industry [original thread]
You can only mine one resource at a time from a single ECU. You can, however, change what an ECU extracts. So if you want to mine multiple kinds of resources with one ECU, you can -- just not at the same time. You can look at the PI guide to fi...
- by Elu Arina - at 2011.01.25 17:57:00
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5. test portrait - in EVE Forum Experiments [original thread]
test test [URL=http://imgur.com/iDapv.jpg][/URL]
- by Elu Arina - at 2011.01.20 18:33:00
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6. A Story of the Devil - in Out of Pod Experience [original thread]
This is the story of Brock Pierce and how IGE, the first large-scale RMT operation, came to be and subsequently fall: http://www.wired.com/gaming/virtualworlds/magazine/16-12/ff_ige?currentPage=all [URL=http://imgur.com/iDapv.jpg][/URL]
- by Elu Arina - at 2010.12.10 21:43:00
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7. Combat player skill needs improvement. - in Player Features and Ideas Discussion [original thread]
Sabre (1) It looks like an evil, mechanical fish. (2) It drops bubbles. (a very fish-like behavior) (3) I like being primary! It's exciting! [URL=http://imgur.com/iDapv.jpg][/URL]
- by Elu Arina - at 2010.12.01 02:24:00
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8. Rockets and Missile Skills - in Skill Discussions [original thread]
Originally by: Anyura I could be wrong but isn't there a type of tech II rocket that qualifies as 'guided'? Shouldn't this fall under the same skill? Nope, just Rage and Javelin Rockets. Neither is guided. [URL=http://imgur.com/iDapv.j...
- by Elu Arina - at 2010.11.19 17:14:00
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9. the armor resist skills levels - in Skill Discussions [original thread]
Edited by: Elu Arina on 17/11/2010 03:48:42 First off, the levels on skills (1-5) represent how much of a benefit you get. For skills like Kinetic Armor Compensation, each level will give you a 5% bonus to passive module resistance (i.e. modul...
- by Elu Arina - at 2010.11.17 03:47:00
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10. Learning Skills and Baffled Rage - in Skill Discussions [original thread]
Originally by: Ravenal Originally by: Elu Arina Yes, because EVE is about nothing but the accumulation of skill points. In fact, you might be interested in stop watches; those are good at keeping track of lots of numbers. Right...
- by Elu Arina - at 2010.11.17 02:22:00
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11. Learning Skills and Baffled Rage - in Skill Discussions [original thread]
Edited by: Elu Arina on 16/11/2010 21:37:05 Originally by: Ravenal Originally by: Elu Arina Learning skills are not that big of a deal You are wrong, like I already said they are big 40% of a deal ... the largest % part of y...
- by Elu Arina - at 2010.11.16 21:36:00
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12. BRING BACK POWER OF 2 - in EVE General Discussion [original thread]
Some threads just make you giggle a little inside. [URL=http://imgur.com/iDapv.jpg][/URL]
- by Elu Arina - at 2010.11.16 20:26:00
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13. Learning Skills and Baffled Rage - in Skill Discussions [original thread]
Learning skills are not that big of a deal. There are only two reasons to focus entirely on them at the start of EVE: (1) you like big numbers or (2) you min-max to such a degree that you'd rather trade progress in every other aspect of the game t...
- by Elu Arina - at 2010.11.16 19:39:00
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14. Afterburner V Fix - in Player Features and Ideas Discussion [original thread]
Dual propulsion fits are made worse with Afterburner V. However, in most other cases Afterburner V can be useful (or at least not harmful). This makes the decision to train the skill to V needlessly more difficult. A natural solution is to allow t...
- by Elu Arina - at 2010.11.07 19:50:00
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15. [Discussion] Whats wrong with frigates? - in Jita Park Speakers Corner [original thread]
Originally by: albert camus Clone costs, i cant fly frigs as my clone costs 30 mill or somethign stupid :( This is probably the only good argument against frigs in the whole thread. Frigates are not cost effective for combat when you t...
- by Elu Arina - at 2010.06.14 23:02:00
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16. Who Feels Somewhat Angry Now That Gallente Suck? - in Skill Discussions [original thread]
I agree that Gallente aren't good at everything, but none of the races are. Caldari BSes are almost entirely absent from fleets; Their only saving grace is ewar. In PvE, though, they really shine. That, and they have the Drake. Amarr are really on...
- by Elu Arina - at 2010.04.08 17:48:00
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17. Battleships Skill Opinions - in Skill Discussions [original thread]
Effective is a relative term. If you're just going to run around and do lvl4s, then you're effective when you can do them quickly without dying. That really shouldn't be terribly difficult, but there will always be room for improvement. For PvP, y...
- by Elu Arina - at 2010.04.08 17:19:00
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18. New character learning skills questions - in Skill Discussions [original thread]
My better judgement says you're a troll, but on the slim chance that you aren't: Your first 1.6 mil skill points are gained at twice the normal rate. You start off with less skills, yes, but with the training bonus it evens out. You waste less ski...
- by Elu Arina - at 2010.04.08 16:53:00
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